

This will NOT overwrite the original files, and will only be an addition to the already loaded content. You may want to repeat this process with the 'sounds.dat' file as well.Īny file that is in these files will be loaded after the original game file is loaded, and will overwrite the files from the game in the memory. Any changes you make here will affect the game. This is doing the same job as the 'main.dat' file but is being loaded as an addition to the already loaded files. Using a tool such as WinRar or 7-zip, extract the contents of the ' main.dat' file, found in your 'prison architect' folder, to the same directory. More detailed instructions can be found in this topic in the Prison Architect developer forums: Getting Started
#Prison architect wiki women prison mod
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Here are two official SAMPLE mods, showing how to put mods together correctly: This is the image that will display to users when they view it in-game. A thumbnail.png can also be provided and is optional. Mods should contain a manifest.txt detailing the name, author, date, and version.

Users/Username/Library/Application Support/Prison Architect/mods

%UserProfile%\AppData\Local\Introversion\Prison Architect\mods All mods should now come packaged in a zip file, to be extracted into the users mods folder. Introversion has added official mod support in Alpha 15 and extended it substantially in Alpha 24.
